Researchers, inventors, hackers, explorers: Welcome to Ullo Labs
Ullo labs is a private research laboratory funded alongside the Ullo company in 2016. Our background and expertise range from cognitive science to computer science, mathematics or neuropsychology. Using novel human-computer interaction techniques, including spatial augmented reality and tangible interfaces, we craft novel modalities to display and interact with inner states.
Our research stems from the intersection of fields such physiological computing, affective computing or neuroadaptive technologies. With each project we have at heart to take into consideration not only user experience, but how these artifacts could impact society. Beyond using physiological signals to help infer mental states (e.g., cognitive workload, attention level, emotions), we investigate how such technology can be used to increase people’s awareness about themselves and the world around.
What does it mean to communicate with someone through breathing or heart rate? What about strangers, partners, or friends? How designing fun and engaging activities can help to involve even those with severe cognitive disorders? How to design tools that empower users, that you can trust and have agency over?
Drawing inspiration from the positive computing movement, our overarching goal is to craft technological artifacts that enhance well-being and facilitate human relationships on the whole.
To do so, we work closely with researchers from academia (e.g. Inria in France, Ben Gurion University in Israel) but we also conduct our own experiments, taking advantage of the resources hosted at Ullo. In-house fabrication tools and an industrial designer enable quick iterations over the devices that we develop. Those devices are then being tested in the field thanks to collaborations with institutions, including nursing homes, medical and educational institutes, and university hospitals.Over the last 4 years Ullo Labs authored or co-authored 25 papers that were published in peer-reviewed scientific venues.
Beside pursuing research activities, we are also committed to do scientific outreach, organizing or participating to various events: Journée du Neurofeedback 2020 in partnership with the AFPBN, Clarum Somnium event during Fête de la Science, Festival Zéro 1 with La Rochelle University. We also provide teaching (e.g. Virtual Reality and medical applications at ESME engineering school). On a more technical aspect we provide on this very website as well as on Github tutorials and source codes associated to our prototypes and research projects, opening up these resources so that they can benefit people and contribute back to the community.
Research: Jérémy Frey, Brigitte Laurent, Rémy Ramadour
Development: Djilali Gacem, Alexandre Girard, Louis Jeudy, Adrien Pilot, Thibault Roung,
Communication: Lolane Cournez, Marion Derian, Lucie Leau, Émilie Lecarpentier
Lila Barillot, Romane Cancouet, Léo Cousin, Cassandra Dumas, Morgane Hamon, Rémi Hossate, Olivier Raymond, Mathis Roussat, Mélissa Santel, John Eric Sanchez Suarez, Romane Seguin
David Daney (Inria, Auctus)
Martin Hachet (Inria, Potioc)
Fabien Lotte (Inria, Potioc)
Jean-Arthur Micoulaud Franchi (CNRS, Sanpsy)
Camillla Barbini (Université Côté d’Azur, CoBTeK), Jessica Cauchard (Ben Gurion University, Magic Lab), Stéphanie Fleck (Université de Lorraire, PErSEUs), Alexis Gay (GayA Concept), Renaud Gervais (Inria, Potioc), Thibault Lainé (Inria, Potioc), Jelena Mladenović (Inria, Potioc), Joan Sol Roo (Inria, Potioc), Didier Roy (Inria, Flowers)
Sacha Benrabia, Laura Lalieve